A portfolio concept. We haven't built a kitchen like this and have no experience in this segment.

FurniGenUK

Guests see one kitchen. Another cooks the dinner.

Scroll: walk through the room and open a door you can't see. This isn't a video: your graphics card is drawing the scene.

Plate I. The room

Dark lacquer, stone, silence. The row of cabinets along the wall is a real layout from the FurniGen planner, 5400 mm.

Plate II. The stone

A shader works out the veins, and the slab mirrors at the seam, bookmatched. It isn't a stone photo, and we don't have this stone in our catalogue.

Plate III. The wine

A display: 420 bottles in one draw call. A concept: we don't make displays like this.

Plate IV. The door

A wall panel opens. Behind it is another scene: white cabinets, steel, even light.

Plate V. The prep kitchen

This is where the cooking happens. The 3600 mm row is also worked out by the planner.

What we can really do

Work out the layout of each of the two kitchens separately: rows, a drawer island, walkways, 3D and a carcass estimate. It's a preparation tool, not a turnkey luxury project.

Try the planning on your own kitchen

No sign-up. The description lives for 3 days until you confirm it in your browser.

What we don't offer

  • Rare stone, wine displays, custom veneer: we have no partners and no prices.
  • Residence management, manufacturing, installation, lead times, guarantees.
  • Examples in this segment. FurniGen hasn't had any paid orders at all yet.

How it's built

  • three.js without React. A portal through the stencil buffer: the door opening draws another scene with its own light.
  • The stone is computed in a fragment shader: fractal noise with domain warping, bookmatching, baked into a mipmapped texture.
  • PBR with clearcoat, soft shadows, ACES, a PMREM environment. 420 bottles and all cabinets in InstancedMesh.
  • A Catmull-Rom spline drives the camera, tied to scrolling through GSAP ScrollTrigger.